Pupforce is a 2D Space-Shooter set in a "Paper Mario" styled world. 
From the comfort of your living room to the vast outer space! Go on an adventure to save your kidnapped Mentor!
My main contrubution was the intro and outro cinematics for the game.
I designed the character, set up the scenes and lighting, storyboarded - made animatic, animated, set up camera shots and finally rendered it with arnold in maya.
3D assets were modeled by other students and some I made myself.
The Character was drawn by me and animated by me aswell. The game was inspired by the "paper Mario" AESTHETIC and it was really fun making a "2d" character in a 3d world.
And here is some shots from the outro.
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