Work in progress!
This is a project which I am currently working on. We have two game references; stillness of the wind and Stardew Valley. 
Right now I'm focusing on some various animals and rigs to get our pipeline working. 
My main focus this project will be in making the world feel alive through particle and effects and also by filling it with various animals.
This is some animations I've done on my winged animals Rig. The rig can be used and transfers animated values for other winged animals easily. So for example these animations could easily be made to work on a crow or seagull, even though their proportions differ ect. 
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